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— | en:clans [2019/10/06 05:26] (current) – created - external edit 127.0.0.1 | ||
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+ | **Clans** are groups of players organized into teams. Every clan have //one// server, refereed as //Clan Server//. | ||
+ | ====== Clan Power ====== | ||
+ | |||
+ | So far, the only way to increase clan power is by attacking (DDoS' | ||
+ | |||
+ | The amount of power earned by each attack depends of the DDoS power and who the victim is. | ||
+ | |||
+ | Victim multiplier: | ||
+ | |||
+ | * Clan Server OR player with clan and on war against yours - x4 | ||
+ | * Player with clan, but not at war with yours - x3 | ||
+ | * Player without clan - x2 | ||
+ | * NPCs - x1 | ||
+ | |||
+ | ====== Clan Wars ====== | ||
+ | |||
+ | ===== Starting a Clan War ===== | ||
+ | |||
+ | To start a clan war, one of the followings must happen: | ||
+ | |||
+ | * Two (or more) members of clan A attacked one (or more) member of clan B and at least one member of clan B retaliated the attack in any member of clan A. | ||
+ | * One member of clan A attacked two (or more) members of clan B and at least one member of clan B retaliated the attack in any member of clan A. | ||
+ | |||
+ | **Notes**: | ||
+ | |||
+ | * Above mentions of clan member include the clan server. | ||
+ | * Attacks older than 3 days are deleted, so the above conditions must happen in a window of 72 hours. | ||
+ | |||
+ | ===== Finishing a Clan War ====== | ||
+ | |||
+ | There is no way to manually end a clan war. | ||
+ | |||
+ | Every clan war have an initial duration of 2 days (48 hours), and 1 hour is added to the duration after every following attacks. | ||
+ | |||
+ | ===== Bounty & Score ===== | ||
+ | |||
+ | Every clan war starts with empty score for both teams, // | ||
+ | |||
+ | After every attack, an amount of bounty and score will be summed to the current values. This amount depends of how powerful the DDoS attack was. |